Wednesday, July 30, 2014

Running Clydesdale - Update3

Hey,

Here is a quick update on the Clydesdale project...


I finally got an alembic cache working with the nHair systems I'm using. More tests have to be done to make it more efficient, but at this point I can finally render a more accurate version of the final result I was going for.

Here is a test render of what it is looking like...



The final motion render might take some time due to how long these take to come out, but it is on it's way. I need to fix the sheen issue and the colors in the texture need some tweaking, as well as the dynamic properties of the feathers and their integration with the rest of the horse.

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